I wanted to take an older project, modeling a Vintage TV prop, and see if I couldn't take it through to completion. One month later I wound up remaking the whole thing from scratch! Once I got to the end I really thought the scene needed a bit more story and so I decided at the last minute to model and texture a quick SNES Controller, to bring the scene to life.
Game-ready assets, modeled mostly in Blender with a touch of ZBrush, baked in Marmoset, textured in Substance Painter with a little help from Substance Designer and Photoshop. Rendered in Blender EEVEE.